⚡ MY CURRENT THING: VOIDFREIGHT ⚡
VOIDFREIGHT

so yeah i made this short atmospheric horror space-sim for Garbage jam #2. the basic plot is that you get a job hauling cargo in a super old deprecated spacecraft, your power systems are constantly breaking down, and you have to try not to drift off into the dark void and die.

honestly i made the flight dynamics VERY hard and playtesters complained a lot lmao. here is how it works if you actually want to try playing it:

>> things you have to worry about:

[► PLAY VOIDFREIGHT ON ITCH.IO] controls: mouse to look around cockpit // left-click to smash flight panels
>> random dev thought.txt
i really only made this for the game jam at first and i haven't updated this game in a while, but that's honestly because i'm working on making this into a FULL commecial game so :P (progress is slow BUT steady so i hope to finish it this year)
📁 OLD STUFF (TEAM MAXIMUS PROJECTS)

before i started doing solo dev stuff i built these games with a team under the Team Maximus banner during my Game Design Studies. the code is probably total spaghetti by now but they're still active on itch if you're bored :P

Project Gladiator [PROJECT GLADIATOR] -- wave based arena hack n' slash

the story: this is set in an alternate world where the roman empire never actually fell. you play as this gladiator guy named Gladios who gets forcefully thrown into the arena because his dad didn't pay his taxes and literally exchanged him to cover his crime. anyway your goal is to fight through the coliseums, kill the arena keepers, and win back your freedom.

>> download project gladiator on itch.io
Bounce Back [BOUNCE BACK] -- 2D top-down ricochet shooter

the story: you play as Dr. Lemmy Smash, this brilliant but awkward physicist guy who mistakenly steals advanced ricochet weapons because he thought they are his research papers. i know.

>> download bounce back on itch.io

note: these legacy archives aren't getting updated anymore, i'm probably going to go pass out anyway lmao